Website powered by
Dante Cameron
Dante Cameron
3D Designer
New York, United States

Summary

I am a 3D artist who specializes in 3D technical animation with a B.A. in Immersive Reality at the Savannah College of Art and Design. I have experience in Maya, Substance Painter, Unity, Unreal Engine, Adobe Suite, as well as a rudimentary understanding of coding and game-engine basics. I work hard to stay on the bleeding edge of the art and design sphere and necessarily adopt new software and pipelines speedily.

I have experience in motion media and 2D animation, with a specialty is 3D technical animation. I am proficient in modeling, rigging, texturing, and animation. I have extensive real-time game engine experience, especially for VR and AR applications.

Skills

Motion Graphics3D Animation3D Modeling3D VisualizationEnvironment ModelingRiggingTexturingGame Design

Software proficiency

Maya
Maya
Unity
Unity
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
After Effects
After Effects
Animate
Animate
Hammer
Hammer
Illustrator
Illustrator
Medium by Adobe
Medium by Adobe
Quill
Quill