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Dante Cameron
Dante Cameron
3D Designer
Franklin, United States

Summary

I am a 3D artist who specializes in 3D technical animation. I am in the midst of my B.A. in Immersive Reality at the Savannah College of Art and Design. I have experience in Maya, Substance Painter, Unity, Unreal Engine, Adobe Suite, as well as a rudimentary understanding of coding and game-engine basics. I am a fast learner and pick up new proficiencies every semester, so check back for updates.

I have experience in motion media and 2D animation, but my specialty is 3D technical animation. I am proficient in modeling, rigging, texturing, and animation. I am working towards being capable of developing for VR headsets, both film and game experiences.

Skills

Motion Graphics3D Animation3D Modeling3D VisualizationEnvironment ModelingRiggingTexturingGame Design

Software proficiency

Maya
Maya
Unity
Unity
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
After Effects
After Effects
Animate
Animate
Hammer
Hammer
Illustrator
Illustrator
Medium by Adobe
Medium by Adobe
Quill
Quill